Reference Tables
This page contains all the other info that will be important as you play through a quest.
Table 1: Weapons, Armor, and Items
WEAPONS
| ItemCostAttack PowerCommentAvailability
Bamboo Pole | 10 | +2 | Don't bother with this weapon. | B, C
Club | 60 | +4 | Easily affordable in the early going, and the optimal first weapon. | B, C, G
Copper Sword | 180 | +10 | Adds a lot of power to your attack early on. | B, C, G, K, R
Hand Axe | 560 | +15 | Make sure you have this before heading south. | G, R
Broad Sword | 1500 | +20 | The weapon of choice for midgame. | C, R
Flame Sword | 9800 | +28 | Well worth the Gold and the effort to get it. | C
Erdrick's Sword | -- | +40 | The only weapon that can hurt the Dragonlord. | Castle Charlock
| | | | Brecconary, Cantlin, Garinham, Kol, Rimuldar
ARMOR
| ItemCostAdded DefenseCommentAvailability
Clothes | 20 | +2 | Doesn't offer much protection, but it'll work. | B
Leather Armor | 70 | +4 | A small step up from Clothes. | B, G
Chain Mail | 300 | +10 | Your ticket into the Fighter's Cave. | C, G
Half Plate | 1000 | +16 | Barely worth the money. Save up for the Full Plate instead. | C, G, K, R
Full Plate | 3000 | +24 | Gives you the defensive power to head into Rimuldar. | C, K, R
Magic Armor | 7700 | +24 | Regenerates 1 HP every 4 steps. | C, R
Erdrick's Armor | -- | +28 | Regenerates 1 HP each step, makes you immune to swamps and barriers. | Hauskness
| | | | Brecconary, Cantlin, Garinham, Kol, Rimuldar
SHIELDS
| ItemCostAdded DefenseCommentAvailability
Small Shield | 90 | +4 | A supplement to your Clothes. | B, K
Large Shield | 800 | +10 | This shield will lessen your need for the Half Plate. | G, C
Silver Shield | 14800 | +20 | Extremely expensive, but well worth it. | C
| | | | Brecconary, Cantlin, Garinham, Kol, Rimuldar
ITEMS
| ItemCostResaleEffectAvailability
Magic Herb | 24 | 12 | Heals 20-35 HP | B, C, G, K
Torch | 8 | 4 | Lights up a 2-square radius around you in a cave | B, C, G, K
Dragon's Scale | 20 | 10 | Raises defense by 2 | B, C, G, K
Wings | 70 | 35 | Sends you back to Tantegel Castle | C, K
Fairy Water | 38 | 19 | Prevents weak enemy attacks in the overworld | B, C
Magic Key | 53/86/100 | 26 | Opens 1 locked door | C, R, Tantegel Castle
Stones of Sunlight | -- | -- | Needed for the Rainbow Drop | Tantegel Castle
Silver Harp | -- | -- | Summons weak enemies, needed for the Staff of Rain | Grave of Garinham
Staff of Rain | -- | -- | Needed for the Rainbow Drop | Cave west of Kol
Fighter's Ring | -- | -- | Prompts weak enemies to flee | Fighter's Cave
Fairy Flute | -- | -- | Puts the Golem to sleep | Kol (search)
Cursed Belt | -- | 180 | Curses you | Grave of Garinham
Death Necklace | -- | 1200 | Curses you | Fighter's Cave (rare)
Gwaelin's Love | -- | -- | Gives EXP to next level, distance from Tantegel Castle | Tantegel Castle
Erdrick's Token | -- | -- | Needed for the Rainbow Drop | Swamp south of Cantlin
Rainbow Drop | -- | -- | Creates the bridge to Charlock Castle | Cave south of Rimuldar
Ball of Light | -- | -- | Restores order to the kingdom | Castle Charlock
| | | | Brecconary, Cantlin, Garinham, Kol, Rimuldar
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Table 2: Levels & Experience
LevelExperience | LevelExperience | LevelExperience
1 | 0
| | 11 | 2900
| | 21 | 30,000
2 | 7
| | 12 | 4000
| | 22 | 34,000
3 | 23
| | 13 | 5500
| | 23 | 38,000
4 | 47
| | 14 | 7500
| | 24 | 42,000
5 | 110
| | 15 | 10,000
| | 25 | 46,000
6 | 220
| | 16 | 13,000
| | 26 | 50,000
7 | 450
| | 17 | 16,000
| | 27 | 54,000
8 | 800
| | 18 | 19,000
| | 28 | 58,000
9 | 1300
| | 19 | 22,000
| | 29 | 62,000
10 | 2000
| | 20 | 26,000
| | 30 | 65,535 | | | | | | | | | | | | | | | |
Table 3: Magic Spells
SpellLevel LearnedMP CostEffect
HEAL | 34Heals 10-17 HP
HURT | 425-12 HP damage to enemy
SLEEP | 72Puts enemy to sleep
RADIANT | 93Lights a 4-square radius area around you in a cave, then slowly fades out
STOPSPELL | 102Blocks all spells cast by enemy
OUTSIDE | 126Transports you out of caves
RETURN | 138Transports you from overworld to Tantegel Castle
REPEL | 152Prevents weak enemy attacks in the overworld
HEALMORE | 1710Heals 85-100 HP
HURTMORE | 19558-65 HP damage to enemy | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |
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